Give the audience a role in the world.
Boss Beauties already had characters, stories and a world. The opportunity was to give audiences a way to take part in it. That meant adapting the IP for play while preserving what made the world distinctive.
Audience experiences
Escape from MaxTech / Created by 23 Pacific
The Boss Beauties universe, made playable.



Boss Beauties already had characters, stories and a world. The opportunity was to give audiences a way to take part in it. That meant adapting the IP for play while preserving what made the world distinctive.
The thinking behind the work
The game follows a MaxTech infiltration, a mission inside the Metaverse and an escape back to friends. We translated that story into movement, obstacles and changing environments, so the player’s actions carry the narrative.
We brought IP adaptation, game design, animation, sound and browser development together. Existing characters and world artwork informed the experience, with new interactions built around the story and the people playing it.
A closer look

The result
Escape from MaxTech extends the Boss Beauties universe into a playable browser experience. Audiences can enter its world and take part in the action, giving the existing IP another way to connect through its characters and stories.
Play Escape from MaxTechContinue exploringA new idea. A production challenge.
An experience that hasn’t been built yet.